lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Clamp
|
Water |
35 |
|
75 |
10 |
Binding move effect |
3 |
Withdraw
|
Water |
0 |
|
0 |
40 |
Raises Def |
5 |
Water Gun
|
Water |
40 |
|
100 |
25 |
None |
7 |
Sharpen
|
Normal |
0 |
|
0 |
30 |
Raises Atk |
10 |
Swift
|
Normal |
60 |
|
0 |
20 |
Always hits |
12 |
Supersonic
|
Normal |
0 |
|
55 |
20 |
Guaranteed Confusion |
15 |
Water Pulse
|
Water |
60 |
|
100 |
20 |
Chance to Confuse |
18 |
Acid Armor
|
Poison |
0 |
|
0 |
40 |
Sharply raises Def (Status) |
21 |
BubbleBeam
|
Water |
65 |
|
100 |
20 |
Lowers Spd (Attack) |
25 |
Camouflage
|
Normal |
0 |
|
0 |
20 |
Camouflage effect |
27 |
Aurora Beam
|
Ice |
65 |
|
100 |
20 |
Lowers Atk (Attack) |
30 |
Crabhammer
|
Water |
90 |
|
85 |
10 |
High crit ratio |
32 |
Aqua Ring
|
Water |
0 |
|
0 |
20 |
Restores 1/16 of the user's max HP at the end of every turn |
35 |
Heal Bell
|
Normal |
0 |
|
0 |
5 |
Heal Bell effect |
38 |
Muddy Water
|
Water |
95 |
|
85 |
10 |
Lowers Accuracy (Attack) |
40 |
Perish Song
|
Normal |
0 |
|
0 |
5 |
All users on field faint in 3 turns |
43 |
Recover
|
Normal |
0 |
|
0 |
10 |
Restores up to 50% max HP |
44 |
Fake Tears
|
Dark |
0 |
|
100 |
20 |
Sharply lowers Accuracy (Status) |
47 |
Hydro Pump
|
Water |
120 |
|
80 |
5 |
None |