| lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
| 1 |
Confusion
|
Psychic |
50 |
 |
100 |
25 |
Chance to Confuse |
| 3 |
Disable
|
Normal |
0 |
 |
80 |
20 |
Disables last move used for 4-7 turns |
| 5 |
Giga Drain
|
Grass |
60 |
 |
100 |
10 |
Damages target; heals user up to 50% of damage dealt |
| 7 |
Lucky Chant
|
Normal |
0 |
 |
0 |
30 |
Prevents opponents from landing critical hits on the user's party for 5 turns |
| 10 |
Swift
|
Normal |
60 |
 |
0 |
20 |
Always hits |
| 12 |
Supersonic
|
Normal |
0 |
 |
55 |
20 |
Guaranteed Confusion |
| 15 |
Water Pulse
|
Water |
60 |
 |
100 |
20 |
Chance to Confuse |
| 18 |
Acid Armor
|
Poison |
0 |
 |
0 |
40 |
Sharply raises Def (Status) |
| 21 |
BubbleBeam
|
Water |
65 |
 |
100 |
20 |
Lowers Spd (Attack) |
| 25 |
Camouflage
|
Normal |
0 |
 |
0 |
20 |
Camouflage effect |
| 27 |
Aurora Beam
|
Ice |
65 |
 |
100 |
20 |
Lowers Atk (Attack) |
| 30 |
Aqua Tail
|
Water |
90 |
 |
90 |
10 |
None |
| 33 |
Aqua Ring
|
Water |
0 |
 |
0 |
20 |
Restores 1/16 of the user's max HP at the end of every turn |
| 36 |
Heal Bell
|
Normal |
0 |
 |
0 |
5 |
Heal Bell effect |
| 39 |
Muddy Water
|
Water |
95 |
 |
85 |
10 |
Lowers Accuracy (Attack) |
| 42 |
Perish Song
|
Normal |
0 |
 |
0 |
5 |
All users on field faint in 3 turns |
| 45 |
Recover
|
Normal |
0 |
 |
0 |
10 |
Restores up to 50% max HP |
| 48 |
Fake Tears
|
Dark |
0 |
 |
100 |
20 |
Sharply lowers Accuracy (Status) |
| 50 |
Hydro Pump
|
Water |
120 |
 |
80 |
5 |
None |