| lv. | Move | Type | Power | Category | Accuracy | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Rapid Spin | Normal | 20 | ![]() |
100 | 40 | Removes all hazards/ binding moves on user's side of the field |
| 4 | Aqua Ring | Water | 0 | ![]() |
0 | 20 | Restores 1/16 of the user's max HP at the end of every turn |
| 6 | Water Gun | Water | 40 | ![]() |
100 | 25 | None |
| 10 | Confusion | Psychic | 50 | ![]() |
100 | 25 | Chance to Confuse |
| 14 | Swift | Normal | 60 | ![]() |
0 | 20 | Always hits |
| 17 | Water Pulse | Water | 60 | ![]() |
100 | 20 | Chance to Confuse |
| 20 | Luster Purge | Psychic | 70 | ![]() |
100 | 5 | Lowers SpDef (Attack) |
| 23 | Brine | Water | 65 | ![]() |
100 | 10 | 2x power if target is at or below 1/2 HP |
| 26 | Psycho Cut | Psychic | 70 | ![]() |
100 | 20 | High crit ratio |
| 29 | Power Gem | Rock | 70 | ![]() |
100 | 20 | None |
| 32 | Dive | Water | 80 | ![]() |
100 | 10 | Dive effect |
| 34 | Gyro Ball | Steel | 1 | ![]() |
100 | 5 | Power = min(150; (25 x Target's Current Speed / User's Current Speed) + 1) |
| 35 | Psychic | Psychic | 90 | ![]() |
100 | 10 | Lowers SpDef (Attack) |
| 36 | Rain Dance | Water | 0 | ![]() |
0 | 5 | Causes Rain |
| 40 | Thunderbolt | Electric | 95 | ![]() |
100 | 15 | Chance to Paralyze |
| 42 | Cosmic Power | Psychic | 0 | ![]() |
0 | 20 | Raises user's Def and SpDef |
| 44 | Hydro Pump | Water | 120 | ![]() |
80 | 5 | None |
| 47 | Calm Mind | Psychic | 0 | ![]() |
0 | 20 | Raises user's SpAtk and SpDef |
| 53 | Psycho Boost | Psychic | 140 | ![]() |
90 | 5 | Lowers user's SpAtk harshly |