| lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
| 1 |
Astonish
|
Ghost |
30 |
 |
100 |
15 |
Chance to Flinch |
| 3 |
Spite
|
Ghost |
0 |
 |
100 |
10 |
Decreases PP of target's last move used by 4 |
| 5 |
Knock Off
|
Dark |
20 |
 |
100 |
20 |
Renders the target's held item unusable |
| 8 |
Confuse Ray
|
Ghost |
0 |
 |
100 |
10 |
Guaranteed Confusion |
| 11 |
Shadow Sneak
|
Ghost |
40 |
 |
100 |
30 |
Priority +1 |
| 14 |
Curse
|
??? |
0 |
 |
0 |
10 |
Curse effect |
| 17 |
Pursuit
|
Dark |
40 |
 |
100 |
20 |
Pursuit effect |
| 21 |
Dark Pulse
|
Dark |
80 |
 |
100 |
15 |
Chance to Flinch |
| 24 |
Crunch
|
Dark |
80 |
 |
100 |
15 |
Lowers Def (Attack) |
| 27 |
Will-O-Wisp
|
Fire |
0 |
 |
85 |
15 |
Guaranteed Burn; activates Flash Fire |
| 28 |
Shadow Ball
|
Ghost |
80 |
 |
100 |
15 |
Lowers SpDef (Attack) |
| 30 |
Trick
|
Psychic |
0 |
 |
100 |
10 |
User switches held items with target |
| 32 |
Nightmare
|
Ghost |
0 |
 |
100 |
15 |
If asleep; target takes damage equal to 1/4 its max HP at the end of every turn |
| 33 |
Horn Attack
|
Normal |
65 |
 |
100 |
25 |
None |
| 35 |
Light Screen
|
Psychic |
0 |
 |
0 |
30 |
1/2 damage from Special attacks |
| 37 |
Sucker Punch
|
Dark |
80 |
 |
100 |
5 |
Fails if the target did not select a damaging move or has already moved |
| 39 |
Calm Mind
|
Psychic |
0 |
 |
0 |
20 |
Raises user's SpAtk and SpDef |
| 42 |
Shadow Force
|
Ghost |
120 |
 |
100 |
5 |
Shadow Force effect |
| 47 |
Psychic
|
Psychic |
90 |
 |
100 |
10 |
Lowers SpDef (Attack) |