lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Astonish
|
Ghost |
30 |
|
100 |
15 |
Chance to Flinch |
3 |
Spite
|
Ghost |
0 |
|
100 |
10 |
Decreases PP of target's last move used by 4 |
5 |
Knock Off
|
Dark |
20 |
|
100 |
20 |
Renders the target's held item unusable |
8 |
Confuse Ray
|
Ghost |
0 |
|
100 |
10 |
Guaranteed Confusion |
11 |
Shadow Sneak
|
Ghost |
40 |
|
100 |
30 |
Priority +1 |
14 |
Curse
|
??? |
0 |
|
0 |
10 |
Curse effect |
17 |
Pursuit
|
Dark |
40 |
|
100 |
20 |
Pursuit effect |
21 |
Dark Pulse
|
Dark |
80 |
|
100 |
15 |
Chance to Flinch |
23 |
Crunch
|
Dark |
80 |
|
100 |
15 |
Lowers Def (Attack) |
27 |
Will-O-Wisp
|
Fire |
0 |
|
85 |
15 |
Guaranteed Burn; activates Flash Fire |
28 |
Shadow Ball
|
Ghost |
80 |
|
100 |
15 |
Lowers SpDef (Attack) |
30 |
Trick
|
Psychic |
0 |
|
100 |
10 |
User switches held items with target |
33 |
Nightmare
|
Ghost |
0 |
|
100 |
15 |
If asleep; target takes damage equal to 1/4 its max HP at the end of every turn |
35 |
Shadow Claw
|
Ghost |
70 |
|
100 |
15 |
High crit ratio |
38 |
Light Screen
|
Psychic |
0 |
|
0 |
30 |
1/2 damage from Special attacks |
40 |
Sucker Punch
|
Dark |
80 |
|
100 |
5 |
Fails if the target did not select a damaging move or has already moved |
42 |
Calm Mind
|
Psychic |
0 |
|
0 |
20 |
Raises user's SpAtk and SpDef |
45 |
Shadow Force
|
Ghost |
120 |
|
100 |
5 |
Shadow Force effect |
50 |
Psychic
|
Psychic |
90 |
|
100 |
10 |
Lowers SpDef (Attack) |