lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Beat Up
|
Dark |
10 |
|
100 |
10 |
Beat Up effect |
3 |
Leer
|
Normal |
0 |
|
100 |
30 |
Lowers Def (Status) |
5 |
Lick
|
Ghost |
20 |
|
100 |
30 |
Chance to Paralyze |
7 |
Thief
|
Dark |
40 |
|
100 |
10 |
Steals target's held item |
9 |
Sand-Attack
|
Ground |
0 |
|
100 |
15 |
Lowers Accuracy (Status) |
11 |
Headbutt
|
Normal |
70 |
|
100 |
15 |
Chance to Flinch |
15 |
Pin Missile
|
Bug |
14 |
|
85 |
20 |
Hits target 2-5 times |
17 |
Night Slash
|
Dark |
70 |
|
100 |
15 |
High crit ratio |
20 |
Switcheroo
|
Dark |
0 |
|
100 |
10 |
User switches held items with target |
21 |
Rest
|
Psychic |
0 |
|
0 |
10 |
Causes Sleep and restores all HP |
23 |
Take Down
|
Normal |
90 |
|
85 |
20 |
1/4 damage dealt recoil |
25 |
Taunt
|
Dark |
0 |
|
100 |
20 |
Target can't use status moves for 3-5 turns |
28 |
Scary Face
|
Normal |
0 |
|
90 |
10 |
Sharply lowers Spd (Status) |
30 |
Facade
|
Normal |
70 |
|
100 |
20 |
2x power if user is Poisoned; Paralyzed; or Burned. |
34 |
Counter
|
Fighting |
1 |
|
100 |
20 |
2x last amount of damage received |
38 |
Double-Edge
|
Normal |
120 |
|
100 |
15 |
1/3 damage dealt recoil |