lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Leech Life
|
Bug |
20 |
|
100 |
15 |
Damages target; heals user up to 50% of damage dealt |
3 |
Magnet Rise
|
Electric |
0 |
|
0 |
10 |
User becomes immune to Ground-type attacks and field hazards for 5 turns |
5 |
ThunderShock
|
Electric |
40 |
|
100 |
30 |
Chance to Paralyze |
8 |
Charge
|
Electric |
0 |
|
0 |
20 |
Next move deals 2x damage if it is Electric-type |
12 |
Charge Beam
|
Electric |
50 |
|
90 |
10 |
Chance of raising user's SpAtk |
15 |
Acid
|
Poison |
40 |
|
100 |
30 |
Lowers SpDef (Attack) |
17 |
Shock Wave
|
Electric |
60 |
|
0 |
20 |
Always hits |
20 |
Spark
|
Electric |
65 |
|
100 |
20 |
Chance to Paralyze |
23 |
Thunder Wave
|
Electric |
0 |
|
100 |
20 |
Guaranteed Paralysis |
25 |
Thunder Fang
|
Electric |
65 |
|
95 |
15 |
Chance of causing Paralysis; chance of causing Flinch |
28 |
Discharge
|
Electric |
80 |
|
100 |
15 |
Chance to Paralyze |
32 |
Gastro Acid
|
Poison |
0 |
|
100 |
10 |
Suppresses the target's Ability |
33 |
Crunch
|
Dark |
80 |
|
100 |
15 |
Lowers Def (Attack) |
35 |
Thunderbolt
|
Electric |
95 |
|
100 |
15 |
Chance to Paralyze |
37 |
Fire Punch
|
Fire |
75 |
|
100 |
15 |
Chance to Burn |
39 |
Giga Drain
|
Grass |
60 |
|
100 |
10 |
Damages target; heals user up to 50% of damage dealt |
42 |
Thunder
|
Electric |
120 |
|
70 |
10 |
Always hits in rain; chance to Paralyze |
45 |
Dragon Dance
|
Dragon |
0 |
|
0 |
20 |
Raises user's Atk and Spd |
48 |
Cross Poison
|
Poison |
70 |
|
100 |
20 |
Chance of causing Poison; increased crit ratio |