lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Tackle
|
Normal |
35 |
|
95 |
35 |
None |
3 |
ThunderShock
|
Electric |
40 |
|
100 |
30 |
Chance to Paralyze |
5 |
Magnet Rise
|
Electric |
0 |
|
0 |
10 |
User becomes immune to Ground-type attacks and field hazards for 5 turns |
7 |
Mud Sport
|
Ground |
0 |
|
0 |
15 |
Weakens Electric-type moves by 50% until user switches out |
10 |
Shock Wave
|
Electric |
60 |
|
0 |
20 |
Always hits |
12 |
Mud-Slap
|
Ground |
20 |
|
100 |
10 |
Lowers Accuracy (Attack) |
15 |
Flail
|
Normal |
1 |
|
100 |
15 |
Higher power the less HP the user has |
16 |
Thunder Fang
|
Electric |
65 |
|
95 |
15 |
Chance of causing Paralysis; chance of causing Flinch |
18 |
Water Gun
|
Water |
40 |
|
100 |
25 |
None |
20 |
Charge Beam
|
Electric |
50 |
|
90 |
10 |
Chance of raising user's SpAtk |
22 |
Thunder Wave
|
Electric |
0 |
|
100 |
20 |
Guaranteed Paralysis |
25 |
Discharge
|
Electric |
80 |
|
100 |
15 |
Chance to Paralyze |
29 |
Mud Shot
|
Ground |
55 |
|
95 |
15 |
Lowers Spd (Attack) |
30 |
Thunderbolt
|
Electric |
95 |
|
100 |
15 |
Chance to Paralyze |
31 |
Weather Ball
|
Normal |
50 |
|
100 |
10 |
Type changes to match weather |
33 |
Slack Off
|
Normal |
0 |
|
0 |
10 |
Restores up to 50% max HP |
37 |
Sucker Punch
|
Dark |
80 |
|
100 |
5 |
Fails if the target did not select a damaging move or has already moved |
39 |
Poison Gas
|
Poison |
0 |
|
55 |
40 |
Guaranteed Poison |
45 |
Thunder
|
Electric |
120 |
|
70 |
10 |
Always hits in rain; chance to Paralyze |