lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
ThunderShock
|
Electric |
40 |
|
100 |
30 |
Chance to Paralyze |
3 |
Tail Whip
|
Normal |
0 |
|
100 |
30 |
Lowers Def (Status) |
5 |
Quick Attack
|
Normal |
40 |
|
100 |
30 |
Priority +1 |
8 |
Charm
|
Normal |
0 |
|
100 |
20 |
Sharply lowers Atk (Status) |
11 |
Charge Beam
|
Electric |
50 |
|
90 |
10 |
Chance of raising user's SpAtk |
15 |
Thunder Wave
|
Electric |
0 |
|
100 |
20 |
Guaranteed Paralysis |
17 |
Spark
|
Electric |
65 |
|
100 |
20 |
Chance to Paralyze |
19 |
Shock Wave
|
Electric |
60 |
|
0 |
20 |
Always hits |
21 |
Charge
|
Electric |
0 |
|
0 |
20 |
Next move deals 2x damage if it is Electric-type |
23 |
Thunder Fang
|
Electric |
65 |
|
95 |
15 |
Chance of causing Paralysis; chance of causing Flinch |
26 |
Discharge
|
Electric |
80 |
|
100 |
15 |
Chance to Paralyze |
29 |
Magnet Rise
|
Electric |
0 |
|
0 |
10 |
User becomes immune to Ground-type attacks and field hazards for 5 turns |
31 |
Slam
|
Normal |
80 |
|
75 |
20 |
None |
33 |
Thunderbolt
|
Electric |
95 |
|
100 |
15 |
Chance to Paralyze |
35 |
Agility
|
Psychic |
0 |
|
0 |
30 |
Sharply raises Spd (Status) |
37 |
Iron Tail
|
Steel |
100 |
|
75 |
15 |
Lowers Def (Attack) |
40 |
Thunder
|
Electric |
120 |
|
70 |
10 |
Always hits in rain; chance to Paralyze |
43 |
Nasty Plot
|
Dark |
0 |
|
0 |
20 |
Sharply raises SpAtk (Status) |
48 |
Volt Tackle
|
Electric |
120 |
|
100 |
15 |
Chance of causing Paralysis; 1/3 damage dealt recoil |