lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Tackle
|
Normal |
35 |
|
95 |
35 |
None |
3 |
Howl
|
Normal |
0 |
|
0 |
40 |
Raises Atk |
5 |
Assurance
|
Dark |
50 |
|
100 |
10 |
2x damage if the target has already taken damage this turn |
7 |
Sand-Attack
|
Ground |
0 |
|
100 |
15 |
Lowers Accuracy (Status) |
10 |
Bite
|
Dark |
60 |
|
100 |
25 |
Chance to Flinch |
13 |
Fake Tears
|
Dark |
0 |
|
100 |
20 |
Sharply lowers Accuracy (Status) |
17 |
Faint Attack
|
Dark |
60 |
|
0 |
20 |
Always hits |
20 |
Torment
|
Dark |
0 |
|
100 |
15 |
Torment effect |
24 |
Night Slash
|
Dark |
70 |
|
100 |
15 |
High crit ratio |
25 |
Thunder Fang
|
Electric |
65 |
|
95 |
15 |
Chance of causing Paralysis; chance of causing Flinch |
27 |
Roar
|
Normal |
0 |
|
100 |
20 |
Whirlwind/ Roar effect |
31 |
Revenge
|
Fighting |
60 |
|
100 |
10 |
2x power if the user has been hit this turn |
34 |
Shadow Claw
|
Ghost |
70 |
|
100 |
15 |
High crit ratio |
37 |
Punishment
|
Dark |
1 |
|
100 |
5 |
Power= 60 + (20x # of stat increases of target) |
40 |
Crunch
|
Dark |
80 |
|
100 |
15 |
Lowers Def (Attack) |
43 |
Switcheroo
|
Dark |
0 |
|
100 |
10 |
User switches held items with target |
45 |
Heal Bell
|
Normal |
0 |
|
0 |
5 |
Heal Bell effect |
49 |
Sucker Punch
|
Dark |
80 |
|
100 |
5 |
Fails if the target did not select a damaging move or has already moved |
52 |
Dragon Dance
|
Dragon |
0 |
|
0 |
20 |
Raises user's Atk and Spd |