| lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
| 1 |
Pound
|
Normal |
40 |
 |
100 |
35 |
None |
| 3 |
Detect
|
Fighting |
0 |
 |
0 |
5 |
Protect/ Detect effect |
| 6 |
Vacuum Wave
|
Fighting |
40 |
 |
100 |
30 |
Priority +1 |
| 7 |
Mach Punch
|
Fighting |
40 |
 |
100 |
30 |
Priority +1 |
| 10 |
Fake Out
|
Normal |
40 |
 |
100 |
10 |
Guaranteed Flinch; can only be used turn 1 |
| 13 |
Karate Chop
|
Fighting |
50 |
 |
100 |
25 |
High crit ratio |
| 18 |
Force Palm
|
Fighting |
60 |
 |
100 |
10 |
Chance to Paralyze |
| 21 |
Calm Mind
|
Psychic |
0 |
 |
0 |
20 |
Raises user's SpAtk and SpDef |
| 25 |
Drain Punch
|
Fighting |
60 |
 |
100 |
5 |
Damages target; heals user up to 50% of damage dealt |
| 28 |
Jump Kick
|
Fighting |
85 |
 |
95 |
25 |
Deals 1/2 user's max HP to user if it misses |
| 31 |
Bounce
|
Flying |
85 |
 |
85 |
5 |
Bounce effect |
| 34 |
Night Slash
|
Dark |
70 |
 |
100 |
15 |
High crit ratio |
| 36 |
Hi Jump Kick
|
Fighting |
100 |
 |
90 |
20 |
Deals 1/2 user's max HP to user if it misses |
| 39 |
Aura Sphere
|
Fighting |
90 |
 |
0 |
20 |
Always hits |
| 40 |
U-turn
|
Bug |
70 |
 |
100 |
20 |
Switches user out after dealing damage |
| 44 |
Bulk Up
|
Fighting |
0 |
 |
0 |
20 |
Raises user's Atk and Def |
| 48 |
Close Combat
|
Fighting |
120 |
 |
100 |
5 |
Lowers user's Def and SpDef |
| 51 |
Swords Dance
|
Normal |
0 |
 |
0 |
30 |
Sharply raises Atk (Status) |