| lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
| 1 |
Tackle
|
Normal |
35 |
 |
95 |
35 |
None |
| 3 |
Gravity
|
Psychic |
0 |
 |
0 |
5 |
Gravity effect |
| 6 |
Confusion
|
Psychic |
50 |
 |
100 |
25 |
Chance to Confuse |
| 10 |
Flash
|
Normal |
0 |
 |
100 |
20 |
Lowers Accuracy (Status) |
| 13 |
Take Down
|
Normal |
90 |
 |
85 |
20 |
1/4 damage dealt recoil |
| 16 |
Metal Claw
|
Steel |
50 |
 |
95 |
35 |
Chance of raising Atk |
| 20 |
Mirror Shot
|
Steel |
65 |
 |
85 |
10 |
Lowers Accuracy (Attack) |
| 21 |
Bullet Punch
|
Steel |
40 |
 |
100 |
30 |
Priority +1 |
| 23 |
Role Play
|
Psychic |
0 |
 |
0 |
10 |
User copies target's Ability |
| 26 |
Luster Purge
|
Psychic |
70 |
 |
100 |
5 |
Lowers SpDef (Attack) |
| 30 |
Flash Cannon
|
Steel |
80 |
 |
100 |
10 |
Lowers SpDef (Attack) |
| 33 |
Iron Head
|
Steel |
80 |
 |
100 |
15 |
Chance to Flinch |
| 37 |
Magnet Rise
|
Electric |
0 |
 |
0 |
10 |
User becomes immune to Ground-type attacks and field hazards for 5 turns |
| 41 |
Zen Headbutt
|
Psychic |
80 |
 |
90 |
15 |
Chance to Flinch |
| 44 |
Meteor Mash
|
Steel |
100 |
 |
85 |
10 |
Chance of raising Atk |
| 48 |
Iron Defense
|
Steel |
0 |
 |
0 |
15 |
Sharply raises Def (Status) |
| 50 |
Doom Desire
|
Steel |
120 |
 |
85 |
5 |
Future Sight effect |
| 52 |
Psychic
|
Psychic |
90 |
 |
100 |
10 |
Lowers SpDef (Attack) |
| 55 |
Hammer Arm
|
Fighting |
100 |
 |
90 |
10 |
Lowers user's Spd |