lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
ThunderShock
|
Electric |
40 |
|
100 |
30 |
Chance to Paralyze |
3 |
Magnet Rise
|
Electric |
0 |
|
0 |
10 |
User becomes immune to Ground-type attacks and field hazards for 5 turns |
6 |
Sharpen
|
Normal |
0 |
|
0 |
30 |
Raises Atk |
9 |
Thunder Wave
|
Electric |
0 |
|
100 |
20 |
Guaranteed Paralysis |
13 |
Shock Wave
|
Electric |
60 |
|
0 |
20 |
Always hits |
15 |
Charge
|
Electric |
0 |
|
0 |
20 |
Next move deals 2x damage if it is Electric-type |
18 |
SonicBoom
|
Normal |
1 |
|
90 |
20 |
Inflicts 20 damage |
20 |
Magnet Bomb
|
Steel |
60 |
|
0 |
20 |
Always hits |
23 |
Mirror Shot
|
Steel |
65 |
|
85 |
10 |
Lowers Accuracy (Attack) |
25 |
Lock-On
|
Normal |
0 |
|
0 |
5 |
Next move used by user guaranteed to hit |
28 |
Discharge
|
Electric |
80 |
|
100 |
15 |
Chance to Paralyze |
29 |
Iron Head
|
Steel |
80 |
|
100 |
15 |
Chance to Flinch |
33 |
Flash
|
Normal |
0 |
|
100 |
20 |
Lowers Accuracy (Status) |
36 |
Zap Cannon
|
Electric |
120 |
|
50 |
5 |
Chance to Paralyze |
38 |
Tri Attack
|
Normal |
80 |
|
100 |
10 |
Chance of either Paralyzing; Burning; or Freezing target |
40 |
Metal Sound
|
Steel |
0 |
|
85 |
40 |
Sharply lowers Accuracy (Status) |
43 |
Flash Cannon
|
Steel |
80 |
|
100 |
10 |
Lowers SpDef (Attack) |
48 |
Doom Desire
|
Steel |
120 |
|
85 |
5 |
Future Sight effect |
52 |
Thunder
|
Electric |
120 |
|
70 |
10 |
Always hits in rain; chance to Paralyze |