lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Bubble
|
Water |
20 |
|
100 |
30 |
Lowers Spd (Attack) |
3 |
Charge
|
Electric |
0 |
|
0 |
20 |
Next move deals 2x damage if it is Electric-type |
5 |
ThunderShock
|
Electric |
40 |
|
100 |
30 |
Chance to Paralyze |
7 |
Water Gun
|
Water |
40 |
|
100 |
25 |
None |
10 |
Flash
|
Normal |
0 |
|
100 |
20 |
Lowers Accuracy (Status) |
13 |
Water Pulse
|
Water |
60 |
|
100 |
20 |
Chance to Confuse |
16 |
Spark
|
Electric |
65 |
|
100 |
20 |
Chance to Paralyze |
19 |
Magnet Rise
|
Electric |
0 |
|
0 |
10 |
User becomes immune to Ground-type attacks and field hazards for 5 turns |
22 |
Shock Wave
|
Electric |
60 |
|
0 |
20 |
Always hits |
25 |
Aqua Jet
|
Water |
40 |
|
100 |
20 |
Priority +1 |
26 |
Thunder Wave
|
Electric |
0 |
|
100 |
20 |
Guaranteed Paralysis |
30 |
Discharge
|
Electric |
80 |
|
100 |
15 |
Chance to Paralyze |
33 |
Dive
|
Water |
80 |
|
100 |
10 |
Dive effect |
35 |
Aqua Ring
|
Water |
0 |
|
0 |
20 |
Restores 1/16 of the user's max HP at the end of every turn |
37 |
Thunderbolt
|
Electric |
95 |
|
100 |
15 |
Chance to Paralyze |
40 |
Muddy Water
|
Water |
95 |
|
85 |
10 |
Lowers Accuracy (Attack) |
43 |
Rain Dance
|
Water |
0 |
|
0 |
5 |
Causes Rain |
47 |
Thunder
|
Electric |
120 |
|
70 |
10 |
Always hits in rain; chance to Paralyze |
50 |
Hydro Pump
|
Water |
120 |
|
80 |
5 |
None |