lv. |
Move |
Type |
Power |
Category |
Accuracy |
PP |
Effect |
1 |
Astonish
|
Ghost |
30 |
|
100 |
15 |
Chance to Flinch |
3 |
Heal Block
|
Psychic |
0 |
|
100 |
15 |
Heal Block effect |
5 |
Confusion
|
Psychic |
50 |
|
100 |
25 |
Chance to Confuse |
8 |
Spite
|
Ghost |
0 |
|
100 |
10 |
Decreases PP of target's last move used by 4 |
11 |
Shadow Sneak
|
Ghost |
40 |
|
100 |
30 |
Priority +1 |
14 |
Shadow Punch
|
Ghost |
60 |
|
0 |
20 |
Always hits |
17 |
Confuse Ray
|
Ghost |
0 |
|
100 |
10 |
Guaranteed Confusion |
20 |
Hypnosis
|
Psychic |
0 |
|
60 |
20 |
Causes Sleep |
23 |
Nightmare
|
Ghost |
0 |
|
100 |
15 |
If asleep; target takes damage equal to 1/4 its max HP at the end of every turn |
26 |
Curse
|
??? |
0 |
|
0 |
10 |
Curse effect |
29 |
Fake Tears
|
Dark |
0 |
|
100 |
20 |
Sharply lowers Accuracy (Status) |
32 |
Fire Punch
|
Fire |
75 |
|
100 |
15 |
Chance to Burn |
32 |
Ice Punch
|
Ice |
75 |
|
100 |
15 |
Chance to Freeze |
33 |
Luster Purge
|
Psychic |
70 |
|
100 |
5 |
Lowers SpDef (Attack) |
35 |
Trick
|
Psychic |
0 |
|
100 |
10 |
User switches held items with target |
39 |
Shadow Ball
|
Ghost |
80 |
|
100 |
15 |
Lowers SpDef (Attack) |
43 |
Punishment
|
Dark |
1 |
|
100 |
5 |
Power= 60 + (20x # of stat increases of target) |
45 |
Snatch
|
Dark |
0 |
|
0 |
10 |
If any Pokemon uses a beneficial status move; the user uses it instead |
47 |
Shadow Force
|
Ghost |
120 |
|
100 |
5 |
Shadow Force effect |
49 |
Trick Room
|
Psychic |
0 |
|
0 |
5 |
Trick Room effect |