no evolutions
lv. | Move | Type | Power | Category | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Rage | Normal | 20 | 100 | 20 | Locked into move; raises Atk whenever hit | |
3 | Tail Whip | Normal | 0 | 100 | 30 | Lowers Def (Status) | |
5 | Quick Attack | Normal | 40 | 100 | 30 | Priority +1 | |
8 | Scary Face | Normal | 0 | 90 | 10 | Sharply lowers Spd (Status) | |
11 | Pursuit | Dark | 40 | 100 | 20 | Pursuit effect | |
14 | Horn Attack | Normal | 65 | 100 | 25 | None | |
17 | Payback | Dark | 50 | 100 | 10 | 2x Power if user moves after target | |
20 | Take Down | Normal | 90 | 85 | 20 | 1/4 damage dealt recoil | |
22 | Swagger | Normal | 0 | 90 | 15 | Sharply raises target's Atk and causes Confusion | |
24 | Zen Headbutt | Psychic | 80 | 90 | 15 | Chance to Flinch | |
26 | Body Slam | Normal | 85 | 100 | 15 | Chance to Paralyze | |
29 | Heal Bell | Normal | 0 | 0 | 5 | Heal Bell effect | |
32 | Shadow Claw | Ghost | 70 | 100 | 15 | High crit ratio | |
35 | Thrash | Normal | 90 | 100 | 20 | Locked into move for 2-3 turns; confuses user after | |
38 | Iron Head | Steel | 80 | 100 | 15 | Chance to Flinch | |
41 | Milk Drink | Normal | 0 | 0 | 10 | Restores up to 50% max HP | |
45 | Volt Tackle | Electric | 120 | 100 | 15 | Chance of causing Paralysis; 1/3 damage dealt recoil | |
49 | Giga Impact | Normal | 150 | 90 | 5 | Recharge turn | |
53 | Head Smash | Rock | 150 | 80 | 5 | 1/2 damage dealt recoil |