no evolutions
lv. | Move | Type | Power | Category | Accuracy | PP | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | Normal | 35 | 95 | 35 | None | |
3 | Leer | Normal | 0 | 100 | 30 | Lowers Def (Status) | |
5 | Disable | Normal | 0 | 80 | 20 | Disables last move used for 4-7 turns | |
10 | Weather Ball | Normal | 50 | 100 | 10 | Type changes to match weather | |
13 | Hypnosis | Psychic | 0 | 60 | 20 | Causes Sleep | |
16 | Stomp | Normal | 65 | 100 | 20 | Causes flinch and 2x damage if target has used Minimize | |
19 | Extrasensory | Psychic | 80 | 100 | 30 | Chance to Flinch | |
22 | Assist | Normal | 0 | 0 | 20 | Assist effect | |
25 | Tri Attack | Normal | 80 | 100 | 10 | Chance of either Paralyzing; Burning; or Freezing target | |
27 | Psych Up | Normal | 0 | 0 | 10 | Copies all of target's stat boosts | |
29 | Power Gem | Rock | 70 | 100 | 20 | None | |
30 | Baton Pass | Normal | 0 | 0 | 40 | Baton Pass effect | |
32 | Zen Headbutt | Psychic | 80 | 90 | 15 | Chance to Flinch | |
35 | Earth Power | Ground | 90 | 100 | 10 | Lowers SpDef (Attack) | |
38 | Calm Mind | Psychic | 0 | 0 | 20 | Raises user's SpAtk and SpDef | |
41 | Thrash | Normal | 90 | 100 | 20 | Locked into move for 2-3 turns; confuses user after | |
44 | Psychic | Psychic | 90 | 100 | 10 | Lowers SpDef (Attack) | |
47 | Shadow Ball | Ghost | 80 | 100 | 15 | Lowers SpDef (Attack) | |
50 | ExtremeSpeed | Normal | 80 | 100 | 5 | Priority +1 |